Bitsquid is a new high-end game engine, built from the ground up to focus on excellent multicore performance, cache friendly data layouts and advanced rendering techniques.
Bitsquid supports immediate reload of all resources, both scripts and content. You can also test run levels instantly, on PCs, consoles, phones and tablets.
The engine is completely data driven, making it easy to create a highly scalable rendering pipe that shines on both the latest DX11 GPU and mobile devices, just by changing configuration files. And any game or simulation can be authored using just Lua and visual scripting. Of course you can use C as well, where you need the speed.
Written with a minimalistic modular design philosophy the entire engine is less than 200 KLOC and easy to modify.